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G-STAR 2023

G-CON

G-STAR Conference

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G-CON 2023

Expand your Horizons

2023. 11 .16(Thu) - 17(Fri) Convention Hall, Bexco
2023-11-17
Company Information
TIME TITLE SPEAKERS PLACE
10:00 ~ 10:50 The Innovation of the Game Contents vs. the innovation of the platform Henry Chang
[Wemade / CEO]
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11:00 ~ 11:50 'Dead Space Remake': Welcome Back to the Ishimura Eric Baptizat
[EA MOTIVE / Game Director]
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11:00 ~ 11:50 Levelling up your game lifecycle with Google Play Harim Kim
[Google Play / Partnerships Manager]
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11:00 ~ 11:50 Play the Web - Using Spatial to Bring Gaming to the Web as the Future Medium for Content Jinha Lee
[Spatial / Co-Founder]
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12:00 ~ 12:40 Survival Story of Indie Game Developer Sangwon Kim
[PUMPKIM / CEO]
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12:00 ~ 12:40 Making 'Hi-Fi RUSH' and how we turned you into a rockstar John Johanas
[Tango Gameworks / Director]
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12:00 ~ 12:40 'Land of the Morning': A Development Journey Jesse Joo
[PEARL ABYSS / Game Design, Head of Division]
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13:00 ~ 13:50 3 Game Development Lessons That Every Creator Should Know Shinji Mikami
[  /  ]
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14:00 ~ 14:50 'Dragon Ball' Two pinch Kazuhiko Torishima
[  / Manga Editor]
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14:00 ~ 14:50 Development Story of 'Eternights' Jae Hyun Yoo
[STUDIO SAI / Founder]
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14:00 ~ 14:50 How are you going to create more value for your users and win in 2024? Berkley Egenes
[Xsolla / Chief Marketing Officer]
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15:00 ~ 15:50 Character Designs of 'Street Fighter 6' Takayuki Nakayama
[CAPCOM / Director]
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15:00 ~ 15:50 FROM PIXELS TO PORTALS: Exploring the future of the metaverse through the evolution of video games Kelly Vero
[Metacrun.ch /  ]
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15:00 ~ 15:50 Rendering and Storytelling techniques for Subculture Game Production Jae Young Choi
[Vic Game Studios / CEO]
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16:00 ~ 16:50 The current state of JRPG production for the WW market Yusuke Tomizawa
[Bandai Namco Entertainment / Tales of / God Eater IP General Producer]
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16:00 ~ 16:50 Kung-fu & speed painting, 'Sifu' Art Direction & World building approach Paul-Emile Boucher
[Sloclap / Art Director]
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16:00 ~ 16:50 After coming to Korea, I became a producer and a CEO Tamura Koji
[Challengers Games / CEO]
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17:00 ~ 17:50 Getting Successful in the Global Market: 'The League of Legends' Case Jin Oh
[BITKRAFT Ventures / Partner]
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17:00 ~ 17:50 UEFN: Evolution of UGC Gaming and Interaction Experience Creation. Oh Chan Kwon
[Epic Games / Education Evangelist]
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17:00 ~ 17:50 Fueling gaming creativity & productivity with Generative AI Haiyan Zhang
[Microsoft Xbox / General Manager of Gaming AI]
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18:00 ~ 18:40 Building Community by Making Games - the story of 'PAYDAY' Almir Listo
[Starbreeze Entertainment / Global Brand Director & Head of Community]
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18:00 ~ 18:40 Battle Design that allows players to "Feel" the "Theme" through battles in game development Ryota Suzuki
[SQAURE ENIX / Battle Director]
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18:00 ~ 18:40 ‘ZEPETO’ Targeting Global Market with 0 marketing cost Seungwon Rhi
[Naver Z / Developer Relations Director]
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