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G-STAR 2024

CONFERENCE

G-STAR Conference

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G-CON 2024 

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2024. 11 .14(Thu) - 15(Fri) Convention Hall, Bexco
2024-11-15
Company Information
TIME TITLE SPEAKERS PLACE
10:00 ~ 10:50 Animation, Illustration, Art... Mai Yoneyama
[  / Illustrator / Animator]
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11:00 ~ 11:50 The Demand for Multifaceted Emotional Value — Addressing the Evolving Needs of Players in a Rapidly Changing Landscape Chong Huang
[Sunborn Network Technology Co., Ltd. / CEO]
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11:00 ~ 11:50 Kyle Crane is Back - Creative Insights gained from Reintroducing the Legendary Hero in The Beast Tymon Smektała
[Techland / Dying Light Franchise Director]
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11:00 ~ 11:50 Galaxy Game Optimization and Ray Tracing Differentiation Jungwoo Kim
[System Platform R&D Group, Samsung Electronics / Principal Engineer]
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12:00 ~ 12:50 Steam Deck and PC Gaming Lawrence Yang
[Valve Corporation / Designer, Steam and Steam Deck teams]
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12:00 ~ 12:50 Business Fundamentals Every Game Developer Should Know Mike Fischer
[University of Southern California / Professor of Interactive Media]
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12:00 ~ 12:50 Sanabi Postmortem: Ambition, Dreams, and Receipts Seung Hyeon Yoo
[WONDER POTION / CEO / Director]
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13:00 ~ 13:50 Game Development by Kou Shibusawa Kou Shibusawa(Yoichi Erikawa)
[KOEI TECMO GAMES / Executive producer]
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14:00 ~ 14:50 Create, Scale, and Monetize on Roblox Matt Curtis
[Roblox / VP of Developer Relations]
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14:00 ~ 14:50 KILLA Development: Filled with Things We Love Da Eun Choi
[Black Tangerine / Team Member]
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14:00 ~ 14:50 KILLA Development: Filled with Things We Love Da Yeon Choi
[Black Tangerine / Team Manager]
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14:00 ~ 14:50 The Power of Gaming: Connecting Local Mike Quigley
[Niantic / CMO]
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15:00 ~ 15:50 The Birth and Journey of the Granblue Fantasy Franchise Tetsuya Fukuhara
[Cygames, Inc. / Creative Director]
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15:00 ~ 15:50 Games for a Better World: Sky's Worldbuilding and Art Style Cecil Kim
[Thatgamecompany / Studio Art Director]
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15:00 ~ 15:50 A Discussion on The Importance of Narrative Structuring for Webtoons, Videos, and Electronic Games Kyusam Kim
[NAVER WEBTOON Ltd. / Cartoonist]
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16:00 ~ 16:50 The Development Story of 'Ogu and the Secret Forest' - Creating Vibrant Characters and World Jongbeum Moon
[Moonlab Studio / CEO]
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16:00 ~ 16:50 The Development Story of 'Ogu and the Secret Forest' - Creating Vibrant Characters and World Joongkyu Kwon
[Sinkhole Studio Inc. / CEO]
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16:00 ~ 16:50 2D Game Development in the AI Era Yongha Kim
[NEXON GAMES / Creative Director]
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16:00 ~ 16:50 Top 5 Direct-to-Consumer Techniques to Boost Engagement & Revenue for your Mobile Games Berkley Egenes
[Xsolla / CMO]
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17:00 ~ 17:50 Palworld: Past, Present and Future Takuro Mizobe
[Pocketpair / CEO]
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17:00 ~ 17:50 Embracing the Chaos: A Bottom-Up Approach to Game Development by Larian Studios Mohan Low
[Larian Studios / Head of Strategic Dev, Larian Studios Asia]
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17:00 ~ 17:50 From Lobotomy to Ruina and Limbus Ji Hoon Kim
[Project Moon / CEO]
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18:00 ~ 18:40 Microsoft as a Game Partner Byung Su Kim
[Microsoft Worldwide Gaming Vertical / Senior Game Solution Architect]
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18:00 ~ 18:40 Microsoft as a Game Partner Warren Cho
[Microsoft Worldwide Gaming Vertical / Leader]
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