G-STAR > Review 2019
ConferenceG-STAR > Review 2019
ConferenceTIME | TITLE | SPEAKERS | PLACE |
---|---|---|---|
10:00 ~ 10:50 | 12 years’ Development of 'Lost Ark': Behind The Scenes | Kang Sun Keum [Smilegate RPG / CCO] |
PL0000001,PL0000002,PL0000003 |
11:00 ~ 11:50 | Xsolla evolves beyond payments into a platform | Mi Ran Park [Xsolla / Country Manager] |
PL0000002 |
11:00 ~ 11:50 | The story of MINTROCKET's development strategy as an Example of 'Dave the Diver' | Jaeho Han [Nexon Korea / Group Manager(MINTROCKET Producer)] |
PL0000001 |
11:00 ~ 11:50 | 'The Devil Within: SATGAT' – Side-scrolling Action Game Development Story | Manjae Lee [NEWCORE GAMES / CEO] |
PL0000003 |
12:00 ~ 12:40 | The Making of 'Meg's Monster' - How to Craft a Heart-Stirring Indie Game | Daigo Sato [ODENCAT Inc. / Founder] |
PL0000002 |
12:00 ~ 12:40 | 'Sky Island', From Conception to Release : Visual Art | Ik Ji Kim [COM2US / Lighting Artist] |
PL0000003 |
12:00 ~ 12:40 | 'Little Nightmares' : The uniqueness & specificities of the series (creating its own way to tell stories). | Coralie Feniello [Bandai Namco Entertainment Europe / Little Nightmares III Producer] |
PL0000001 |
13:00 ~ 13:50 | Content creation and game industry in Hyperscale AI Era | Jung-Woo Ha [Naver Cloud AI Innovation / Head of Naver Cloud AI Innovation] |
PL0000001,PL0000002,PL0000003 |
14:00 ~ 14:50 | Resurrecting the Dead: A 'Dead Island 2' Story | David Stenton [Deep Silver Dambuster Studios / Director] |
PL0000002 |
14:00 ~ 14:50 | TTT (Trend, Try, Technique): Well-Founded Challenges of Start-Up Developers | Yongmin Jo [MISTIL GAMES / CEO & PD] |
PL0000003 |
14:00 ~ 14:50 | What makes for a strong game development structure? | Hiroyuki Sakamoto [SEGA CORPORATION / Like a Dragon Series Chief Producer] |
PL0000001 |
15:00 ~ 15:50 | ‘Planet of Lana’ - From Dream to Reality: A Journey into Game Development | Adam Stjärnljus [Wishfully / Creative Director & Co-Head] |
PL0000002 |
15:00 ~ 15:50 | 'V.E.D.A' : Full 3D Soul-like Game Development Challenges for Indie Developer | Manson Jeong [Tripearl Games / CEO] |
PL0000003 |
15:00 ~ 15:50 | 'Guilty Gear -Strive-': Taking on the World | Akira Katano [Arc System Works / Development Director] |
PL0000001 |
16:00 ~ 16:50 | A meeting to talk incessantly about the production of 'NieR Automata' | Yoko Taro [Bukkoro / CEO] |
PL0000001 |
16:00 ~ 16:50 | You got a minute? | Patrice Désilets [Panache Digital Games / President & Creative Director] |
PL0000002 |
16:00 ~ 16:50 | From though to implementation, that a long journey | Dae Hoon Han [Action Square Studio HG / Chief Producer] |
PL0000003 |
17:00 ~ 17:50 | PlayStation® Indie Game Support and Case Studies | Shuhei Yoshida [SIE / Head of Indies Initiative] |
PL0000001,PL0000002,PL0000003 |