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G-STAR 2023

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G-STAR Conference

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G-CON 2023

Expand your Horizons

2023. 11 .16(Thu) - 17(Fri) Convention Hall, Bexco
2023-11-16
Company Information
TIME TITLE SPEAKERS PLACE
10:00 ~ 10:50 12 years’ Development of 'Lost Ark': Behind The Scenes Kang Sun Keum
[Smilegate RPG / CCO]
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11:00 ~ 11:50 Xsolla evolves beyond payments into a platform Mi Ran Park
[Xsolla / Country Manager]
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11:00 ~ 11:50 The story of MINTROCKET's development strategy as an Example of 'Dave the Diver' Jaeho Han
[Nexon Korea / Group Manager(MINTROCKET Producer)]
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11:00 ~ 11:50 'The Devil Within: SATGAT' – Side-scrolling Action Game Development Story Manjae Lee
[NEWCORE GAMES / CEO]
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12:00 ~ 12:40 The Making of 'Meg's Monster' - How to Craft a Heart-Stirring Indie Game Daigo Sato
[ODENCAT Inc. / Founder]
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12:00 ~ 12:40 'Sky Island', From Conception to Release : Visual Art Ik Ji Kim
[COM2US / Lighting Artist]
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12:00 ~ 12:40 'Little Nightmares' : The uniqueness & specificities of the series (creating its own way to tell stories). Coralie Feniello
[Bandai Namco Entertainment Europe / Little Nightmares III Producer]
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13:00 ~ 13:50 Content creation and game industry in Hyperscale AI Era Jung-Woo Ha
[Naver Cloud AI Innovation / Head of Naver Cloud AI Innovation]
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14:00 ~ 14:50 Resurrecting the Dead: A 'Dead Island 2' Story David Stenton
[Deep Silver Dambuster Studios / Director]
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14:00 ~ 14:50 TTT (Trend, Try, Technique): Well-Founded Challenges of Start-Up Developers Yongmin Jo
[MISTIL GAMES / CEO & PD]
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14:00 ~ 14:50 What makes for a strong game development structure? Hiroyuki Sakamoto
[SEGA CORPORATION / Like a Dragon Series Chief Producer]
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15:00 ~ 15:50 ‘Planet of Lana’ - From Dream to Reality: A Journey into Game Development Adam Stjärnljus
[Wishfully / Creative Director & Co-Head]
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15:00 ~ 15:50 'V.E.D.A' : Full 3D Soul-like Game Development Challenges for Indie Developer Manson Jeong
[Tripearl Games / CEO]
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15:00 ~ 15:50 'Guilty Gear -Strive-': Taking on the World Akira Katano
[Arc System Works / Development Director]
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16:00 ~ 16:50 A meeting to talk incessantly about the production of 'NieR Automata' Yoko Taro
[Bukkoro / CEO]
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16:00 ~ 16:50 You got a minute? Patrice Désilets
[Panache Digital Games / President & Creative Director]
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16:00 ~ 16:50 From though to implementation, that a long journey Dae Hoon Han
[Action Square Studio HG / Chief Producer]
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17:00 ~ 17:50 PlayStation® Indie Game Support and Case Studies Shuhei Yoshida
[SIE / Head of Indies Initiative]
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