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Conference
 

Art Director
Paul-Emile Boucher

Speakers Info

After studying CG direction and animation, Paul-Emile Boucher began working in the video game industry as VFX & Environment Artist at Ubisoft Paris.

He took part on games of the 'Ghost Recon', 'Just Dance', and 'Watch Dogs' series. 

He joined Sloclap a few weeks after the studio was founded, and became Art Director on 'Absolver: Downfall' and 'Sifu'.