After working in the publishing industry, joined Square Enix Co., Ltd. in 2011.
Has been in charge of worldbuilding for the original Final Fantasy XIV, and from the expansion pack Final Fantasy XIV: Heavensward onward, also served as a main scenario writer.
Currently oversees worldbuilding and scenario supervision, as well as developing original project concepts.
Creating Stories, Lore & Game Mechanics in FINAL FANTASY XIV
It's been 10 years since the Korean language release of the MMORPG "FINAL FANTASY XIV."
How are the lore and story connected to the actual game mechanics?
We will explain the development process using Pictomancer as an example, one of the new jobs introduced in "Dawntrail," the latest expansion.