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Conference
 

Session Info

Time
17:30~ 18:30
Language
English
Interpretation
O

Speakers Info

Ben is the Studio Narrative Director at Guerrilla, responsible for all things related to story for the Horizon franchise. 

 

Originally from Virginia, he received his undergraduate degree in media from Brown University, then his MFA in screenwriting from the Columbia University School of the Arts. 

 

Prior to Guerrilla, he worked as a freelancer for Ubisoft and WB Games.

Session Overview

The Multi-Layered Structure of Narrative ― Environment, System, Character

 

This session is not simply about one approach to narrative, but about examining how environment, system, and character intersect to shape player experience. 

 

Through the perspectives of these four creators from diverse backgrounds, the audience will gain a multidimensional view of both the present and the future of game storytelling.