G-STAR 2023
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[NEWS] [2019] [G-Star 2019] The Know-How Behind the Popular Games of 2019: A Preview of Lectures at 'IGC x G-CON'
2019-11-14
The 5th IGC (INVEN Game Conference) is just days away. IGC, for the last 4 years, have invited the industry leaders of the gaming industry from all around the world, and have shared their knowledge with the future game producers and developers.
This year’s IGC is in collaboration with ‘G-CON’, which is held at G-Star each year. Through this collaboration, visitors will be greeted with a lot more variety and content. We at INVEN hope that through this year’s IGC, the future game developers and producers that will be starting new trends in Korea’s game industry will be able to learn a lot.
Therefore, our line-up of lecturers consists of only the best. From people halfway across the world, to your friendly neighborhood developers, we’ve compiled a list of all the lecturers that will be presenting themselves in day 1 of IGC x G-CON.
This year’s IGC x G-CON will be from 11 a.m. to 6:40 p.m., with 9 lectures being 40, 30, or 50 minutes (for keynote presentations). It will all either be held in the IGC lecture hall or the G-CON lecture hall, with both lecture halls being on the first floor of the Bexco Exhibition Center 2.
※Pre-registration passes aren’t available this year. To those that registered for the lectures, you may pick them up at the info booth, and can also register on-site.
▲ The lecture hall is across the main hall, at the 1st floor of Exhibition Center 2.
Morning Lectures
Game Title- The Seven Deadly Sins
Lecturer - Jaeyoung Choi (Funny Paw, CTO)
Title - ‘The Seven Deadly Sins’ Postmortem
Location - IGC Lecture Hall
Time - 11:00 ~ 11:40
This lecture will be a postmortem of the development process for ‘The Seven Deadly Sins: GRAND CROSS’, which was released in June of this year.
Funny Paw’s CTO, Jaeyoung Choi will be talking about how to direct when developing a game based on an anime, and how to deliver the same emotions as the original anime.
Game Title- Brawl Stars
Lecturer - Frank Keienburg (Supercell, Game Lead)
Title - How Supercell 's Culture enabled the launch of Brawl Stars
Location - G-CON Lecture Hall
Time - 11:00 ~ 11:40
Frank Keienburg, the Game Lead for Supercell’s Brawl Stars, will take the stage for a lecture.
He will talk about Supercell’s industry culture, how its culture affected the release of Brawl Stars, and what kind of insight that the developers maintained during the process.
Game Title - Last Origin
Lecturer - Bok Gyu Dong (Smartjoy, Director)
Title of Lecture - Games for the New Generation
Location of Lecture - IGC Lecture Hall
Time - 11:50 ~ 12:30
At IGC, Bok Gyu Dong, the director at Smartjoy, will be analyzing the consumers of the game industry, and will be talking about how to develop a game for these consumers.
He will be sharing what he learned from the development and the service process from Last Origin, and how to develop the games for the up and coming young adults in their 20s. He will be talking about what points to consider, and which areas you need to focus, in order to develop the right game for these consumers.
Game Title - N/A
Lecturer - Kim Sung Joon (NHN)
Title - Hacks in Mobile Games and its Defense Techniques - A Start of an Endless War
Location - G-CON Lecture Hall
Time - 11:50 ~ 12:30
Kim Sung Joon, the head of NHN, will be talking about the endless war against the hacks in servicing a game. After the bloom of the mobile game market, the battle between hackers and the defense of the game developers is still ongoing.
He will be talking about the hacking cases of the games he has serviced, the technological results, and the skills that he learned from defending against these hackers.
KEY NOTE. ‘Total War: Three Kingdoms’, and ‘Sky: Children of Light’
※KEY NOTE lectures will be held on a big stage that’s combined with the IGC and the G-CON lecture halls
Game Title - Total War: Three Kingdoms
Lecturers - Janos Gaspar, Pawel Wojs (Creative Assembly)
Title - Finding Total War’s future in the ‘Romance of the Three Kingdoms’.
Location - Combined Lecture Hall
Time - 13:00 ~ 13:50
Janos Gaspar is the game director at Creative Assembly (CA), the developers of ‘Total War: Three Kingdoms’, which is a game that was well received in Korea. Pawel Wojs, who will also be visiting IGC alongside Janos Gaspar, is the art director of the same project.
‘Total War: Three Kingdoms’ is a game crafted into perfection utilizing ‘Romance of the Three Kingdoms’. Through this game, players were able to learn how appealing the topic of ‘Three Kingdoms’, and how developers from the West view the ‘Three Kingdoms’
Especially with Korean dubbing, ‘Total War: Three Kingdoms’ has been met with more popularity than any other ‘Total War’ series in Korea. Even those that didn’t know about ‘Total War’ completely fell in love with what the game had to offer. In this lecture, they will be talking about how they expressed the iconic characters of the ‘Three Kingdoms’, how they broke down the boundaries between truth and fiction, and how they packaged all these factors to beautifully present these factors in one game.
Game Title - Sky: Children of Light
Lecturer - Jenova Chen (Thatgamecompany, President)
Title - From Journey to Sky, Lessons learned from seeking social connections
Location - Combined Lecture Hall
Time - 14:00 ~ 14:50
Although the President of Thatgamecompany’s Jenova Chen isn’t well known in Korea, his games are pretty well-known throughout the gaming communities in Korea. ‘Journey’, despite being an indie game, was awarded several GOTY in 2012.
Last July, Thatgamecompany released ‘Sky: Children of Light’, their first new title in 7 years. Although it’s a mobile game, it still retains the characteristics of a Thatgamecompany’s game. Jenova Chen is scheduled to talk about the ‘Multiplay’ that’s been crafted from ‘Journey’ and ‘Sky: Children of Light’. Despite only being able to communicate through drawings in the sand, ‘Journey’ is a game that provides users with a fantastic experience.
In this lecture, Jenova Chen will be talking about how in-game design creates emotions that players can relate with, and how the game affects players’ actions and moral values.
Afternoon Lectures
Lecturer - Song Min Seok (Unity Korea, Sr. Sales Manager)
Title - Unity Service - An introduction to 3D Chat and Hybrid Cloud Service, Multiplay.
Location - IGC Lecture Hall
Time - 15:10 ~ 15:50
Song Min Seok of Unity Korea has built his career as a programmer and architect in health care, e-commerce, and media. After, he was in charge of technology strategy between service providers and game companies at Microsoft. After he joined Unity Korea, he has been in charge of game business headquarters.
He will be introducing about Unity’s 3D chat service and the hybrid cloud service, ‘Multiplay’.
Title of Work - Denma
Lecturer - Youngsoon Yang
Title - How to create a universe and tell a story: Case studies of the Webtoon, ‘Denma’.
Location - G-CON Lecture hall
Time - 15:10 ~ 15:50